Thursday, 24 November 2011

Adrift

So, over the last couple of years, i've been working on a few different game ideas in my spare time - most of them are just collections of quick sketches, but i've decided to take one of them - a space combat/adventure game, and spend a bit of time on some proper visual development.



Wednesday, 16 November 2011

Smoosh.

Here's a few random things that have been sitting on my hard drive for a while...



Sunday, 30 October 2011

Canacta-wha?

Here are some miscellanous bits of art from Kinectimals (cheers to Frontier for giving permission to post these)




Wednesday, 12 October 2011

Woop!

*Gasps*

You'll never guess what happened...aliens...*pant*...kidnapped...nine months..!!!

Aaanyway - some doodles!



Wednesday, 12 January 2011

Handlebot!

Here's a 3D model that I've been tinkering with for a while, and finally managed to wrap up: some kind of steampunk-y post-apocalyptic survivor riding a half-scrapped army robot...

I had fun with this one - no normal mapping or anything, just a diffuse texture; the cel-shading look was achieved by taking the ambient occlusion lighting pass and putting it through the cutout filter in photoshop, then painting back into it by hand. Anyway, hope you like!






Handlebot (v2) from Mayavan Thevendra on Vimeo.

Tuesday, 4 January 2011

Happy New Year!!!

Happy 2011 everybody! Here's a lunchtime speedie to start the year off right - today's topic was 'Resolution'